The Evolution of Direct3D
How the architecture strategy behind Direct3D lead to the modern GPU and massively convoluted 3D graphics pipeline
IncorrectX
DOS game developers hated Microsoft, I mean really hated Microsoft. They were the last bastion of independent developers who didn’t want and didn’t need anything from the …
Talisman
I want to begin this story with THE END, because if you think about these events in the present context you may realize that it …



