The Age Of Nvidia
2017 marks the year that Intel encounters real competition to maintain its dominance in enterprise computing as Nvidia goes Skynet and doesn’t need an x86 CPU to boot anymore
Tim Sweeney Honored at GDC
The Saint recounts Tim Sweeney’s early contributions to making Windows a gaming platform
Higher dimensional games
I’m bored with 3D games. Â They’re all the same run, jump, shoot, cast, basic AI dialog… snore… Games need another technology revolution. Back in 1994 …
Happy 20th Anniversary to Direct3D
It’s the 20th anniversary of Direct3D people!
Snow Crashed
The Saint explains why he hates Snow Crash despite never having read the book.
Microsoft DeLorean and the dawn of zero latency gaming
Microsoft announces DeLorean heralding an era of ZERO network latency gaming… The Saint explains how it is possible…
Early Direct3D, COM and OpenGL
The Saint revisits the early decisions that led to massive industry conflict over Direct3D vs OpenGL
Direct3D, OpenGL, Metal, Full Circle
The Saint compares the new Apple Metal API to Direct3D 1.0
Apple’s Metal API, first impressions
…sigh… I don’t hate it… yet…
Apple Ditching OpenGL?
Did Apple just announce a BRAND LOGO for a new 3D API? Bye bye OpenGL…










